![]() ![]() ![]() So for example if you make 768 x 960, image file in concert with Yanfly's core engine Icon resize to 48 x 48, it will work fine in play test & deployment. Keep in mind though that the database won't allow you to assign anything outside of the first sixteen slots on a 32 x 32 row. For example my own custom set is 512 x 3200. Or you can make a custom set by keep the horizontal dimensions, & just extending the vertical dimensions. Pretty much every other nooblet falls for it the first time they google "RPG Maker Icon sets".Īs for resizing, Yanfly's Core Engine will let you use a larger than default iconset, if you think the 32 x 32 set is too small. Originally posted by BabyPinkSnail:Actually this is no longer neccisary as I was gonna use an iconset back then that im pretty sure used stolen art so I no longer use it anyway, however thanks for the input!ĭon't feel bad that one has been floating around for years, with a small army of people who try to pass it off as their own creation all over the net. ![]()
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